gamera.io

Office Address

123/A, Miranda City Likaoli Prikano, Dope

Phone Number

+0989 7876 9865 9

Email Address

info@example.com

Overview

Déraciné is a 2018 VR adventure developed by FromSoftware in collaboration with Japan Studio and released exclusively on PlayStation 4 via PlayStation VR. Directed by Hidetaka Miyazaki, you play as a fairy-like spirit—an unseen presence in a world where time stands still—able to manipulate life energy and time through a red ring (life) and a blue ring (time), engaging in puzzle-solving in an orphanage setting.

The game received mixed reviews—praised for its emotional, atmospheric storytelling and unique VR approach, but criticized for its linearity, short length (around 5–6 hours), and limited interaction mechanics.

4.8

5.2M Reviews

12M

Downloads

Storyline

You awaken as a faerie in a frozen-in-time boarding school, and are tasked with proving your existence to six orphan children and their headmaster. Using temporal and life-energy powers, you aim to influence events across different timelines—such as preventing a child’s leg injury, restoring life to a dead mouse, and enabling connections among the children.

As the story unfolds, it’s revealed that you’re actually a spectral manifestation of Alexis—created when Yuliya, driven by grief, used the wand of life energy to bring her back. Ultimately, you face a choice: restore Yuliya’s life at the cost of your own continued presence or retain your existence while accepting Yuliya’s passing. Your decision determines whether you fade into nothingness or continue as guardian.

Climax & Themes

The climax occurs when the faerie confronts the truth of its own identity and makes the ultimate sacrifice. Choosing to restore Yuliya’s life means relinquishing its ability to exist in the physical world—fading away as the orphanage children celebrate life and memory in her place.

Déraciné explores serenity, the nature of existence, and the emotional weight of sacrifice. Its storytelling is subtle and melancholic, inviting players to piece together a reflection on memory, regret, and purpose through environmental storytelling—enhanced by VR’s immersive, fragile atmosphere.

How We Develop Games

"Eclipse of the Shadows" is not just a battle against external forces but also a journey of self-discovery for Kael as he confronts his past, his fears, and his ultimate destiny.

Technologies

used in

this

project

Unity

Our primary engine for versatile 2D and 3D game development, delivering high-quality experiences across all platforms, including mobile, consoles, and VR.

Cocos2d

Ideal for mobile and web-based 2D games, enabling fast development and cross-platform functionality with minimal resource use.

CryEngine

Renowned for stunning graphics and realistic environments, CryEngine is our choice for immersive, visually rich games.

Godot

An open-source engine perfect for flexible and lightweight 2D and 3D game development, offering customization and efficiency.

Maya

Our go-to software for complex 3D modeling and animation, ensuring polished and visually compelling game elements.

+
Pricing plans
+

Muzilla Game Services Are based on passion for and trust in games

Indie games, short for independent video games, are typically created by individuals. They often emphasize innovation, creativity, and unique gameplay experiences.

Basic

$49.99

Emphasize the expertise and knowledge of your team.

make your order

Unlimited Users

Unlimited Projects

Download prototypes

Dedicated Account Manager

Custom Integrations

Advanced

$99.99

Emphasize the expertise and knowledge of your team.

make your order

Unlimited Users

Unlimited Projects

Download prototypes

Dedicated Account Manager

Custom Integrations

Games Developed
0
Games Developed
0 M
Games Developed
0
Games Developed
0 %
Drop us a line

Get in touch

with us

Please fill out the form and let us know about your concerns. We will try our best to provide optimized solutions.