Rise of the Ronin
Overview
Rise of the Rōnin is a 2024 action-RPG developed by Team Ninja (Koei Tecmo) and published by Sony Interactive Entertainment for PS5, with a Windows version released in March 2025 Wikipedia. Set during Japan’s tumultuous Bakumatsu era, the game offers open-world exploration across Edo, Yokohama, and Kyoto, with traversal via horseback, grappling hook, or glider.
Upon release, Rise of the Rōnin garnered generally positive critical reviews Wikipedia. Reviewers highlighted its combat systems and narrative depth, though some criticized its graphical quality and repetitiveness in side content The TimesFinancial Times. On PC, technical performance has been an issue, with optimization problems leading to frame dips and requiring DLSS or resolution scaling for stable performance.

4.7
4.8M Reviews
14M
Downloads
Storyline
Set in 1863 Japan amid the decline of the Tokugawa shogunate and the arrival of Western influences, you play an unnamed ronin forging your own destiny. The game unfolds across a fractured nation engulfed in political warfare and uncertainty.
As the ronin, you encounter historical figures like Sakamoto Ryōma, the Shinsengumi, and others, allowing for alliances or rivalries that significantly impact your journey. The narrative is shaped by key decisions—such as whether to assassinate or protect certain figures—leading to multiple possible endings and personalized paths

Climax & Themes
Combat shines through tactical flexibility: players can switch between “Ghost” (stealth) and “Samurai” (direct combat) styles, each utilizing unique abilities and weapons. Climax moments often hinge on player choices that shift the balance of power between factions
At its core, Rise of the Rōnin explores identity, agency, and historical turmoil. The game emphasizes freedom of choice—both in combat and narrative—against the backdrop of a nation in flux. While its world is richly detailed and compelling, critiques point out that repetitive quest design and unremarkable visuals limit its full potential
How We Develop Games
"Eclipse of the Shadows" is not just a battle against external forces but also a journey of self-discovery for Kael as he confronts his past, his fears, and his ultimate destiny.
Technologies
used in
this
project
Unity
Our primary engine for versatile 2D and 3D game development, delivering high-quality experiences across all platforms, including mobile, consoles, and VR.
Cocos2d
Ideal for mobile and web-based 2D games, enabling fast development and cross-platform functionality with minimal resource use.
CryEngine
Renowned for stunning graphics and realistic environments, CryEngine is our choice for immersive, visually rich games.
Godot
An open-source engine perfect for flexible and lightweight 2D and 3D game development, offering customization and efficiency.
Maya
Our go-to software for complex 3D modeling and animation, ensuring polished and visually compelling game elements.
Muzilla Game Services Are based on passion for and trust in games
Indie games, short for independent video games, are typically created by individuals. They often emphasize innovation, creativity, and unique gameplay experiences.
Unlimited Users
Unlimited Projects
Download prototypes
Dedicated Account Manager
Custom Integrations
Unlimited Users
Unlimited Projects
Download prototypes
Dedicated Account Manager
Custom Integrations
Drop us a line
Get in touch
with us
Please fill out the form and let us know about your concerns. We will try our best to provide optimized solutions.
Phone